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Desura Weekly Release Highlights - Episode 18

If you've been stricken with salivation, trepidation and the sweet sensation of new games as you approach, then I would be willing to bet that you're probably ready for this weeks episode. So strap in,...

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Desura Weekly Release Highlights - Episode 20

If you're tired of the same gathering of games I'll make this as plain as rain by saying I've got the scoop on this weeks new releases to the Desura service.If you're tired of the same gathering of...

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Airship Design Advice

The basics of sound airship construction, to tide you over while I work on the next release.The basics of sound airship construction, to tide you over while I work on the next release.

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Dev Blog: Taming Garbage Collection to Prevent Stutter

An in-depth post on how I made Airships run more smoothly with careful memory management.An in-depth post on how I made Airships run more smoothly with careful memory management.

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Dev Blog: The Coming of the UniScreen

Or: How I componentised the Airships UI to reduce technical debt.Or: How I componentised the Airships UI to reduce technical debt.

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Explaining the Fleet Reserve

Explaining why the game may put some of your ships into an inactive reserve.Explaining why the game may put some of your ships into an inactive reserve.

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Small ships are fun

Since the introduction of small modules in dev2, you can make some pretty small airships. Now air leviathans are impressive, but the manoeuvrability of small ships can give you a big tactical...

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On Suspendium

A big backgrounder on the crystals that keep the airships flying.A big backgrounder on the crystals that keep the airships flying.

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Minimum (And Recommended) System Requirements

Here are the Minimum (And Recommended) System Requirements for Crawl on all operating systems.Here are the Minimum (And Recommended) System Requirements for Crawl on all operating systems.

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Crouching makes things a lot more dangerous

I’ve been talking with one of the guys here for some time about the possibilities of adding crouching. This was not an easy question, actually. The main problem with the issue is that levels (nor...

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